Monday, September 14, 2009

Journal Entry 6 To maximise fun and enjoyment in the game

Firstly, the design has to be pleasant, it has to appear appealing to the players by containing amazing graphical animations and appealing characters that they would be controlling. Colours should be used according to whichever emotion the game wants the players to feel.

Secondly, having simple control keys would aid in letting players feel the emotion of having control,they would not be confused over which keys to press because they are fully aware of the function whichever keys does. Having a simple and straightforward game mechanic would also help in letting the players understand the game easily, hence again they would feel that they are in full control of the game. Only then would they desire to explore further into the game and try to achieve more out of the game. Hence involving them deeper.

Finally, equipments and items that the characters use have to contain a certain special name, there has to be different grades of items and weapons, so that the players feel proud or happy, when they are using a weapon/item of a higher grade, or an item that is more rare to find than the others.

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